The Mafia has infiltrated the general population. Ordinary innocent citizens are known as John Doe, and they know nothing except that the Mafia is a bad thing, and that all Mafiosi should be killed. This must happen democratically, so every day there is held a public vote for a player that shall be executed and put out of play.
One untouchable called "The Inspector" aids the public in the quest against the Mafia, and this person works undercover, slowly identifying new Mafiosi, thus being able to influence the public opinion in the right direction. On the other hand, the Mafiosi cooperate in order to confuse and misdirect the outcome of the public votings in order to have innocent John Does killed instead of themselves. In addition, the Mafia kills a player every night.
This keeps going until there are no more Mafiosi left, in which case the
public interest has won the game, or until there are no more John Does
left, in which case the Mafia has won the game.
When using a deck of cards, the usual configuration is that your role is:
These numbers may be adjusted to the number of participants, and also
adjusted according to the skill of the players. The ratio of total players
to Mafiosi should normally be about 3-5. Note that it might be
possible to play with two Inspectors at large numbers of players, as the
chance of an Inspector being executed or killed at an early stage of the
game is greater.
After the first night we move into the first day. The object of this
first day is to decide which person to kill first, and it is almost always the
stage that takes the most time in each game. Therefore is is advised
that nobody is allowed to speak for too long at a time, and that the
Referee (or the players themselves, in case one is playing by Mode B
attempts to undertake the vote as soon as possible.
The chances are always great that an innocent John Doe is executed on
the first day. The Inspector cannot risk exposing his/her
identity by naming a Mafioso at such an early stage of the game,
and unless a Mafioso has such bad luck that someone immediately
nominates him/her, and in addition fails to make a good defense,
there is practically no chance of getting caught on the first day as a
Mafioso. So better to get on with it, and notice carefully who says
what, how they act and what they vote.
Game summary
Player Constellations
The reason behind these "card rules" is that they shuld be as easy to
tell from eachother as possible, to avoid misunderstandings and
such. It is always very annoying to have to deal again because
someone did not understand their identity.
How to start -- two different initial modes of play
Mode A.
With a Referee from the very beginning. The Referee's remarks are
in square brackets - [ ]:
Mode B.
Without a Referee the first night. The reason for this
is to be able to play with fewer participants, as well as being
able to adjust the number of players to be odd. One player
needs to be a "temporary Referee". This person's remarks are in
square brackets - [ ]:
The first day
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Last modified: Fri Apr 23 04:59:02 MET DST 1999